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using | State = Camera< T > |
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using | Vertex = Camera< T > |
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template<typename P > |
| static d_fn void | parameters (const Vertex &vertex, P *parameters) |
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static d_fn void | update (Vertex &vertex, const T *delta) |
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static d_fn State | get_state (const Vertex &vertex) |
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static d_fn void | set_state (Vertex &vertex, const State &state) |
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static constexpr size_t | dimension = 9 |
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The documentation for this struct was generated from the following file:
- /home/runner/work/graphite/graphite/examples/bal.cu